We are making a basketball game , and i hope next week we will start beta testing . But i was not happy with hoop net's animation so i changed my design as fallows:
The original implementation is more complex then that but will give general idea. If ball contacts with middle sensor then i am inceasing distance joints length. If last sensor is activeted i set sensor to initial length. Anyway i am currently very happy about animation in debug draw mode.
Now , what i am concerned about is skinning to animation. Currently i am plannig to draw a line between wheel joint points but i prefer to assigning an image for net or any other skinning option. So , is it possible to strecth an image in this design?