I started transferring my old android games to the UWP platform
And encountered that in fact the Gideros code is not cross-platform
UWP does not support:
(SoundChannel) = Sound:play(nil,true) |
UWP supports:
(SoundChannel) = Sound:play() |
To make it easier for game developers to work, you need to document the differences in code for different platforms.
Also I found out earlier that UWP does not support shaders
Write here what functions of gideros and what platforms - are not supported, and what are analogs of functions for various platforms.
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Likes: oleg
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https://play.google.com/store/apps/developer?id=razorback456
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https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
Likes: oleg, SinisterSoft, MoKaLux