@oleg, can you post here the piece of code that don't work on UWP (that is, how you built the mesh that doesn't get rendered) ? I will check here what is the issue, I suspect a builtin shader issue.
@oleg, can you post here the piece of code that don't work on UWP (that is, how you built the mesh that doesn't get rendered) ? I will check here what is the issue, I suspect a builtin shader issue.
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