I don't know what happened to my Gideros Player. It had been working fine and now it isn't and I have no idea what I did to cause it to stop working.
I'm using Windows 10. I was able to run my project and the player opened and showed the project fine.
Now, when I have a project open in Gideros Studio, when I click the icon to open Gideros Player, the only thing that happens is an icon appears in the task bar. As with all icons in the task bar, when I hover over it, it shows a miniature version of what should be displayed if you actually click it. However, when I click it, nothing happens. It doesn't show the program in the window.
In Gideros Studio, if I click the arrow to run the program, the icon in the task bar flashes on and off continuously until I click it. When I click it, the flashing stops, but nothing else happens.
When the Player is running (or at least supposedly running), the icon appears grayed with a blue line at the bottom of the icon. If I right click the Gideros Player icon in the task bar, I get three options: Gideros Player, Fix to Task Bar, Close Window. If I click the Gideros Player option, nothing happens. If I click the Fix to Task Bar option, it fixes the icon to the task bar. And if I click the Close Window option, the grayed effect and the blue line disappear.
Again, it was working and I don't know what happened to make it stop working. What I do remember is that I was trying to figure out how to work with suffixes to display different images depending on the size of the screen. This involved adding suffixes in the graphics tab of the configurations menu and I was also changing the size of the display in the settings tab.
Note: AFTER I had this problem, I was working in another program and got an error message that VCRUNTIME140.dll and MSVCP140.dll weren't installed, so I installed them for both 64 and 32 bits. I don't know if that is important
Comments
Likes: antix, totebo
Likes: hgy29
[General]
orientation=1
pos=@Point(299 9923)
alwaysOnTop=false
size=@Size(3840 2180)
autoScale=false
backgroundRed=240
backgroundGreen=240
width=1080
backgroundBlue=240
height=1920
canvasRed=255
fps=60
canvasGreen=255
scale=@Variant(\0\0\0\x87\x43H\0\0)
canvasBlue=255
drawInfos=false
infoRed=0
vsync=0
infoGreen=0
infoBlue=0