Hi,
Am coming back to gideros world after a looong time ( 3 years ) and i have been following it on and off.. I am looking at it again to write a game for fun !!.. And first thing i want to do is to write a plugin to use websockets.
I was wondering if there is a existing plugin for the same.
else
Can someone point me to a latest tutorial for writing a plugin. I did a google search and found some which are couple of years old.. If nothing has changed since then for plugins i will use them and refresh my memory !:)
Finally I promise if i have a working plugin I'll give it back :-)
(Also I had to create a new account since i am not receiving emails on my old account)
-uk
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Likes: antix
Likes: simwhi, pie, antix
Likes: vitalitymobile
Ah, so you mean if we connect to game server from Gideros using TCP, when we export html5, it auto convert into WebSocket connection?
Likes: antix
Anyways the idea of websocket as rightly mentioned above is to be able to easily create and connect to websocket servers ( easily created socket.io ) making mulitplayer gaming much easier. I am currently experimenting with channel ( + django ) as server setup.. I have some version of websocket plugin working for android.. its in sending and receiving messages and can close gracefully. Will harden it up a bit before adding it to github.
-uk
Likes: simwhi, antix, pie