Hi there. It was just called to my attention that there's an issue when firing up my game (Top Tank) while the phone (6 and 6S+ so far) is in a landscape-right orientation (home button to the right). The game window spins around, freezes, then crashes. I'm going to try turning off auto-rotation and see if that's a suitable workaround for now.
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In any case, forcing only one orientation solves the problem for me (although I would prefer the game to be rotatable).
I made another new build with 2015.10, figuring I'd revert back to something I knew worked. Re-submitted, and now there are no crashes, but the buttons at the bottom of the screen are partially cut-off on the iPhone 6+ and 7+. Apparently, locking to landscape-left creates a problem on "plus" devices where there is a disparity in virtual vs. physical pixels, as the amount of screen that doesn't respond to touch seems consistent with that theory.
I'm stuck now with a game on the App Store that either crashes all the time, or has inputs that are non-responsive. This, of course, is a HUGE problem. Has anyone else experienced this? I don't have a plus device to test on, and, of COURSE, the simulator doesn't exhibit this problem.