I use the application:vibrate() method in my game.
It works well in the GiderosiosPlayer app. But , in the build version, deployed on the same device, it only works when the iphone is in mute mode (little button on iphone's side on mute position). When sound is on, the game does no vibrations...
an idea ?
thx !
My meditation plan :
SinisterSoft: “ I don't create classes that much - classes are good for making things simpler but imho for frame rate they are also death by a thousand cuts.”
Totebo: “ Best quote ever.”
🤔
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Likes: jimlev
I change my settings and it works now... I'm afraid my brain is stuck in a cold.
thanks...
SinisterSoft: “ I don't create classes that much - classes are good for making things simpler but imho for frame rate they are also death by a thousand cuts.”
Totebo: “ Best quote ever.”
🤔