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vibrate() on iOS only when device is mute ? — Gideros Forum

vibrate() on iOS only when device is mute ?

jimlevjimlev Member
edited March 2013 in Bugs and issues
I use the application:vibrate() method in my game.
It works well in the GiderosiosPlayer app. But , in the build version, deployed on the same device, it only works when the iphone is in mute mode (little button on iphone's side on mute position). When sound is on, the game does no vibrations...
an idea ?

thx !
My meditation plan :
SinisterSoft: “ I don't create classes that much - classes are good for making things simpler but imho for frame rate they are also death by a thousand cuts.”
Totebo: “ Best quote ever.”
🤔

Comments

  • zvardinzvardin Member
    Accepted Answer
    Could it be related to the phone's settings? I know on my Android phone you can specify the phone only vibrates in silence mode, or you can set it to vibrate always etc.

    Likes: jimlev

    +1 -1 (+1 / -0 )Share on Facebook
  • EXACT !
    I change my settings and it works now... I'm afraid my brain is stuck in a cold.

    thanks...
    My meditation plan :
    SinisterSoft: “ I don't create classes that much - classes are good for making things simpler but imho for frame rate they are also death by a thousand cuts.”
    Totebo: “ Best quote ever.”
    🤔
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