I tested most of the functions and I couldn't make sense of a couple: - https://wiki.gideros.rocks/index.php/R3d.DebugDraw, only the debug contact points are showing, no shapes, no raycast ๐ข. As per the change log I would need to use r3d.body:setIsDebugEnabled but such function doesn't exist afaik - r3d.Body:setSprite(sprite), what does it do? - r3d.Joints, createBallAndSocketJoint crashes Gideros player - r3d.Joints, I don't know where I can get those info: getReactionForce, getReactionTorque and getAngle. In a function callback on the fixture? - r3d.Shape: they are all super easy to set up except those two: r3d.ConcaveMeshShape, r3d.ConvexMeshShape. I couldn't come up with nice examples!
I have some demos using r3d I need to put somewhere in the wiki, a dedicated 3D section + some 3D tutorials...
I swear I looked multiple times but cannot find Noise:getInterp() on the page you mention ๐ค. I know the page Noise:getInterp() was created by error on the wiki and has been removed. The correct page is Noise:getInterp and seems fine?
19:51, 27 July 2025 MoKaLux deleted page Noise:getInterp()(content was: "#REDIRECT Noise:getInterp", and the only contributor was "MoKaLux"(view/restore)19:45, 18 March 2021 MoKaLux moved page Noise:getInterp() to Noise:getInterp (removed parenthesis)(revert)
I swear I also looked multiple times but cannot find any typo in available on the page ๐คทโโ๏ธ. It appears two times and both should be correct?!
I can't see it either. When I attempted to post a message here today. It was pre-filled with that info and so I presumed it was something that I wrote ages ago that I didn't click "post comment" button back then. So, it probably got dealt with ages ago which is why you probably can't find the issue.
The gamekit plugin help is not on that page either. I am having issue with gaming plugin on iOS and was wondering if it is working on gamekit instead. I am going to get it running on gamekit using bits of comments on forum. I'll probably create a new thread on the issue once I have had a chance to try things out.
Ad format Demo ad unit ID App Open ca-app-pub-3940256099942544/5575463023 Adaptive Banner ca-app-pub-3940256099942544/2435281174 Fixed Size Banner ca-app-pub-3940256099942544/2934735716 Interstitial ca-app-pub-3940256099942544/4411468910 Rewarded Ads ca-app-pub-3940256099942544/1712485313 Rewarded Interstitial ca-app-pub-3940256099942544/6978759866 Native ca-app-pub-3940256099942544/3986624511 Native Video ca-app-pub-3940256099942544/2521693316
These don't match and it is hard to tell what goes with what and I think some of this may be from an older version of admob that is no longer supported. I was unable to get any of the above working other than "interstitial" on iOS. Not having the right unitID will probably be the reason why I could not get them to work.
I have checked the source code and found "rewarded" and "rewarded_interstitial" work and so the following two lines below need to be added to the documentation:
Comments
GTween has now all ๐ค its functions in the wiki ๐
https://wiki.gideros.rocks/index.php/GTween
I didn't realize how cool it is!
PS: if you made a cool tween and want to share it will go right there https://wiki.gideros.rocks/index.php/Ftf_libs#GFX
Likes: keszegh, MobAmuse, pie
I visited Gideros ReactPhysics3D plugin and some functions were missing, this should be fixed
https://wiki.gideros.rocks/index.php/ReactPhysics3D
I tested most of the functions and I couldn't make sense of a couple:
- https://wiki.gideros.rocks/index.php/R3d.DebugDraw, only the debug contact points are showing, no shapes, no raycast ๐ข. As per the change log I would need to use r3d.body:setIsDebugEnabled but such function doesn't exist afaik
- r3d.Body:setSprite(sprite), what does it do?
- r3d.Joints, createBallAndSocketJoint crashes Gideros player
- r3d.Joints, I don't know where I can get those info: getReactionForce, getReactionTorque and getAngle. In a function callback on the fixture?
- r3d.Shape: they are all super easy to set up except those two: r3d.ConcaveMeshShape,
r3d.ConvexMeshShape. I couldn't come up with nice examples!
I have some demos using r3d I need to put somewhere in the wiki, a dedicated 3D section + some 3D tutorials...
Viva Gideros โค๏ธ
PS: this works but what are the numbers, bodies?
Noise:getInterp
Noise:getInterp()
are the same and appears twice in https://wiki.gideros.rocks/index.php/Noise.new
available is spelt incorrectly here: https://wiki.gideros.rocks/index.php/Noise:setNoiseType
There is no documentation on gamekit listed here: https://wiki.gideros.rocks/index.php/Category:Plugins I presume it is intentional to get you use gaming plugin instead?
Likes: MoKaLux
Sorry if I missed anything in your post ๐
The gamekit plugin help is not on that page either. I am having issue with gaming plugin on iOS and was wondering if it is working on gamekit instead. I am going to get it running on gamekit using bits of comments on forum. I'll probably create a new thread on the issue once I have had a chance to try things out.
On this page - https://wiki.gideros.rocks/index.php/Gaming
require("gaming") should be require "gaming"
Likes: MoKaLux
Gaming:getPlayerName()
Gaming:getPlayerId()
Gaming:getPlayerPicture()
Example error message: attempt to call missing method 'getPlayerPicture' of table
What does work and you can get all the above information is by calling:
Gaming:getPlayerInfo()
I don't know if the above 3 functions works on Android or not. It need testing and the documentation may need updating based on the outcome.
Gaming:isLoggedIn() does not work on iOS either, missing method.
Likes: MoKaLux
Ad format Demo ad unit ID
App Open ca-app-pub-3940256099942544/5575463023
Adaptive Banner ca-app-pub-3940256099942544/2435281174
Fixed Size Banner ca-app-pub-3940256099942544/2934735716
Interstitial ca-app-pub-3940256099942544/4411468910
Rewarded Ads ca-app-pub-3940256099942544/1712485313
Rewarded Interstitial ca-app-pub-3940256099942544/6978759866
Native ca-app-pub-3940256099942544/3986624511
Native Video ca-app-pub-3940256099942544/2521693316
and this info taken from https://wiki.giderosmobile.com/index.php/Ads:loadAd
-- Admob
--smart banner
admob:loadAd("auto", unitID)
admob:loadAd("banner", unitID)
admob:loadAd("iab_banner", unitID)
admob:loadAd("iab_leaderboard", unitID)
admob:loadAd("iab_mrect", unitID)
admob:loadAd("iab_skyscaper", unitID)
admob:loadAd("smart_banner", unitID)
admob:loadAd("interstitial", unitID)
These don't match and it is hard to tell what goes with what and I think some of this may be from an older version of admob that is no longer supported. I was unable to get any of the above working other than "interstitial" on iOS. Not having the right unitID will probably be the reason why I could not get them to work.
I have checked the source code and found "rewarded" and "rewarded_interstitial" work and so the following two lines below need to be added to the documentation:
admob:loadAd("rewarded", unitID)
admob:loadAd("rewarded_interstitial", unitID)
Likes: MoKaLux
- iab_mrect
- iab_banner
- ...
Are still in Gideros code base:
- https://github.com/gideros/gideros/blob/7b6c42435e623fd585036f56e61fac2f5e7ce2f8/plugins/ads/source/iOS/Plugins/Ads/frameworks/AdsAdmob.m#L27
- https://github.com/gideros/gideros/blob/7b6c42435e623fd585036f56e61fac2f5e7ce2f8/plugins/ads/source/Android/src/com/giderosmobile/android/plugins/ads/frameworks/AdsAdmob16.java#L56
But as you said, they may be using old AdMob code.
I added admob "rewarded" and "rewarded_interstitial" to the wiki: https://wiki.gideros.rocks/index.php/Ads:loadAd
Many ad frameworks died along the way such as adcolony now Digital Turbine, TapForTap, ...
Thank you @John for your input, really appreciated ๐.