Hi I noticed a strange behaviour in imgui and windows gideros player:
it seems that it "stretches" the X axis when the window becomes larger and cuts off some content:
take a look at the scrollbar (it has rounded corners which are cut expanding the window) and at the "window close button"
x position wich goes away out on the far right of the screen.
Attached there is a set of images to show the behaviour, and a small project to see the live issue.
The "Landscape" images show the same effect, setting the project to landscape left, but leaving the player set as portrait.
gideros 2024.3.1
I'd say this only happens with imgui because placing 4 Pixels on the edges won't cut them. (they are already in the attached project, just uncomment their lines).
Thank you,
I am tagging
@rrraptor and
@hgy29 just because you might know what could be happening here under the hat.
Comments
P.S. I cant upload gif for some reason
if I resize the gideros player window I can clearly see stuff moving out of it in real time. Now I will try to make a video to post here.
Using getLogicalBounds and getDeviceSafeArea has the same effect on my laptop, but I need to use SafeArea because my primary goal is mobile and that seems to work better there.
I can live with that if I am sure it happens on my laptop only though
Thank you
PS: nice to see you sir rrraptor
Likes: pie
It doesn't happen building the project as Win32 nor Qt Windows.
Thank you again!
Likes: MoKaLux