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random crash on win32 export (imgui?) — Gideros Forum

random crash on win32 export (imgui?)

This is almost certainly related to imgui, because the same error leading to crash happens randomly on giderosplayer: however exporting my app to win32 show another couple of lines of error that might help to understand what happens.
GL_VERSION:4.6.0 - Build 27.20.100.9365
 
GLSL_VERSION:4.60 - Build 27.20.100.9365
 
*visit(EnterFrameEvent* v)* stack NOT ok begin:0 end:3 delta:0
*CppLuaBridge::luaEvent* stack NOT ok begin:0 end:3 delta:0
*enterFrame* stack NOT ok begin:0 end:3 delta:0
[6815] ../Common/imgui_src/imgui.cpp: font && font->IsLoaded()  --this is the usual error I get on random crash in gideros player, but I only get this line.
stack traceback:
        [string "dialogs.lua"]:490: in function drawGUI  -- line 490 content is UI:newFrame(e.deltaTime)

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