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2.5D TileMap? — Gideros Forum

2.5D TileMap?

jasimmonsjasimmons Member
edited April 2012 in Game & application design
I am interested in creating a tile map in which the tiles are 2.5D/isometric rather than standard blocks. I feel this might have something to do with a mixture of the TileMap class and the Matrix class, but I am unfamiliar with either of them. Is there any simple way to implement a TileMap in 2.5D, or should I create a new class myself?

Thanks!

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