Hi, i'm pretty new with Gideros, but i know the basics, i just want to try it out for my project (desktop game), just because i really like lua, and the Gideros approach is kinda neat :P.
I have some questions
Best way to get started? i know there are some tutorials, but i really want to know the experience and tips from people that uses the engine
is there any good 2d platformer tutorial, i mean box2d, collisions, animation, etc?
general experience with the engine?
thank you very much
Comments
Maybe wiki is a good start: https://wiki.giderosmobile.com/index.php/Why_use_Gideros?
And here's my pov from where to start:
https://blog.giderosmobile.com/2018/08/newcomers-roadmap-from-where-to-start.html
Guys here released some platformers on Steam and mobile. Personally I've never created platformers, but I guess we have everything at our disposal. Levels can be designed with Tiled map editor, collisions with box2d/liquidfun, animation - spritesheets or Spine/Dragonbones.
Here's example project with source code:
http://forum.giderosmobile.com/discussion/7264/platformer-example-using-bump
(probably there're more platformer examples somewhere on forum, I didn't dig much).
Likes: LostVGM, SinisterSoft
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
only after that I advise: Gideros Mobile Game Development
https://www.packtpub.com/game-development/gideros-mobile-game-development
check examples at the forum:
http://forum.giderosmobile.com/categories/code-snippets
There are also handy old versions of the help:
https://docs.google.com/document/pub?id=149g_P1YlE4_6v_hHbFx3YAaYpdU0HoM70XJSLTE38ww#h.w2f41nv7xtip
http://docs.giderosmobile.com/reference/
https://www.dropbox.com/s/62dtqjtfqsbl2y3/GiderosApi.pdf?dl=0
https://www.lua.org/pil/contents.html
ps\\ instead of box2d - uses "bump" or "liquid fun"
Likes: LostVGM, SinisterSoft
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
@oleg what's the main difference between box2d/liquid fun/bump?
recently box2d was upgrade to liquid fun
Likes: LostVGM
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
https://mega.nz/#F!cBZTFayJ!BQ4X_a9Bo3hiaxB62tcukg
Likes: LostVGM
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)