So far i've tried to stay away from online features and made my first game an old fashioned offline game (single player and local vs). Yet now i have a game idea which would be fun mostly when played online, in which two players play in turns. Without giving away the idea, the server etc. mechanics would be basically identical to a "draw something"-like game.
So my question is, how would you make it with gideros as of 2019? I'm mainly interested in how the online part would be done, what server providers, what protocols, etc.
My main target is android/play store, but to have multi/crossplatform options with a possible ios release later would be great.
thanks for any ideas.
Comments
You can transfer data between gamers via the gaming command: sendToAll ('text', 1)
generate a random number and send it through:
sendToAll (randomNum, 1),
who has a number more - he does the first move
Likes: MoKaLux
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
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are there alternatives? e.g. draw something does not use that, which i like, as personally i do not like to play games that force me to use google game services.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
I'm also very nervous about using googles offering because they have a nasty habit of just dumping stuff and leaving developers in the proverbial s**t. Just something to be aware of I guess
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
(apart from what I hacked together a while ago)
https://www.photonengine.com/en-US/sdks#realtime
Likes: oleg
https://deluxepixel.com
google game services do nor work on ios, or am i wrong?
Fragmenter - animated loop machine and IKONOMIKON - the memory game
As I remember, our photon-lua library worked well, though photon api is really really complicated.
Likes: SinisterSoft
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
and limitations for multiplayer 8 players at a time
To test my example, you can use my player-which is already connected to Google services https://play.google.com/store/apps/details?id=info.simart.gideros.
data needed for tests:
achievementOneTouch,"CgkIwqXCmPkEEAIQBQ"
achievement10Winseasy,"CgkIwqXCmPkEEAIQAg"
achievement100Winshard,"CgkIwqXCmPkEEAIQAw"
achievement10Winshard,"CgkIwqXCmPkEEAIQBA"
achievementMissingCell1,"CgkIwqXCmPkEEAIQCA"
achievementMissingCell2,"CgkIwqXCmPkEEAIQCQ"
achievementMissingCell3,"CgkIwqXCmPkEEAIQCg"
achievementMissingCell4,"CgkIwqXCmPkEEAIQCw"
achievementMissingCell5,"CgkIwqXCmPkEEAIQDA"
achievementMissingCell6,"CgkIwqXCmPkEEAIQDQ"
achievementMissingCell7,"CgkIwqXCmPkEEAIQDg"
achievementMissingCell8,"CgkIwqXCmPkEEAIQDw"
achievementMissingCell9,"CgkIwqXCmPkEEAIQEA"
achievementMissingCell10,"CgkIwqXCmPkEEAIQEQ"
achievementMissingCell11,"CgkIwqXCmPkEEAIQEg"
achievementMissingCell12,"CgkIwqXCmPkEEAIQEw"
achievementMissingCell13,"CgkIwqXCmPkEEAIQFA"
achievementMissingCell14,"CgkIwqXCmPkEEAIQFQ"
achievementMissingCell15,"CgkIwqXCmPkEEAIQFg"
achievementBos,"CgkIwqXCmPkEEAIQFw"
achievementBos2,"CgkIwqXCmPkEEAIQGA"
leaderboardEasy,"CgkIwqXCmPkEEAIQAQ"
leaderboardHard,"CgkIwqXCmPkEEAIQBg"
Or you can make your player with my 'app_id'
"app_id" = 169971061442
Likes: Apollo14
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
Fragmenter - animated loop machine and IKONOMIKON - the memory game