Quick Links: Download Gideros Studio | Gideros Documentation | Gideros community chat | DONATE
Gideros 2018.9 - Studio addons - Page 2 — Gideros Forum

Gideros 2018.9 - Studio addons

2

Comments

  • The new docs are starting to shape up, if anyone wants to help with translation, etc then please contact myself or @hgy29 .

    Here is the location of the new docs:

    http://wiki.giderosmobile.com/index.php/Welcome!

    Eventually the docs in the install download will be removed and it will link to that page instead.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • olegoleg Member
    edited September 2018
    @SinisterSoft
    there are many outdated things in the documentation

    example:
    "AdMob integration for Android"

    they should be noted: -so as not to confuse newcomers
    "AdMob integration for Android (outdated )"

    Likes: Apollo14

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
    +1 -1 (+1 / -0 )Share on Facebook
  • @SinisterSoft , there was a discussion earlier about how the api docs should look like.
    now i'm not sure that was taken in account when you started to make this new reference guide. while i agree that easy editability is a huge pro, the wiki page is much less convenient in some ways than the current reference guide.
    some reasons:
    -multiple column lists are harder to read
    -going from one function to the other one has to go back to the root of the html tree first, so the number of clicks doubles

    all in all i like the interactivity of the current one more than the static approach of a wiki page. i don't know if there is a chance to make the wiki behave a bit more like the current one.

    overall i appreciate the lot of work that goes into making a unified docs gideros wiki.

  • I'm sure given time we will be able to add things to the wiki for it to be more convenient.

    It may be possible to embed some of the tables at the bottom or side of existing tables.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • oleg said:

    @SinisterSoft
    there are many outdated things in the documentation

    example:
    "AdMob integration for Android"

    they should be noted: -so as not to confuse newcomers
    "AdMob integration for Android (outdated )"

    Now we can update outdated stuff ourself, let's do it :)
    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
  • olegoleg Member
    edited September 2018
    Apollo14 said:


    Now we can update outdated stuff ourself, let's do it :)

    old materials are also useful
    I am against removing them

    *I do not know how to write articles in English

    I can not add articles in Ukrainian

    I can only translate already written articles
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • The first stage is to get all of the existing information into the new wiki as fast as possible, if anything is obviously wrong then it can be edited as it's copied.

    Then open it up to a few people to correct. We could also put a note in how it used to be done if things have changed if people like.

    English should be in initial language, then the translation system will work properly for other languages.

    Normally with the wiki to add a new page just put the title of the page surrounded by 2 square brackets, eg: [[Something new]]
    then save, if you click the 'something new' text then you will go to the new page that has the title 'something new'.

    Things get a little complicated though because of translation.

    Instead of [[Something new]] you have to write it like this:

    [[Special:MyLanguage/Something new|Something new]]

    That will say to the system, pass the language along to the link called Something new, translate the text 'Something new' to the users language.

    If a link is in a paragraph of text then do something like this:

    This is my text and in this text is a link to a [[Special:MyLanguage/Graphics Tutorial|graphics]] page

    That would show:
    This is my text and in this text is a link to a graphics page

    And would link to the 'Graphics Tutorial' on the word 'graphics', it would also pass along the users language and also be translated if the text was available.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • The old stuff could possibly be left in place and a link given - so if you really needed the old docs then you could click a link to look at them.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • The old stuff could possibly be left in place and a link given - so if you really needed the old docs then you could click a link to look at them.

    you misunderstood me
    to links to wikipedia articles about obsolete features, add a note, for example ("old")


    image.png
    734 x 517 - 46K
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • The first stage is to get all of the existing information into the new wiki as fast as possible, if anything is obviously wrong then it can be edited as it's copied.

    Then open it up to a few people to correct. We could also put a note in how it used to be done if things have changed if people like.

    English should be in initial language, then the translation system will work properly for other languages.

    Normally with the wiki to add a new page just put the title of the page surrounded by 2 square brackets, eg: [[Something new]]
    then save, if you click the 'something new' text then you will go to the new page that has the title 'something new'.

    Things get a little complicated though because of translation.

    Instead of [[Something new]] you have to write it like this:

    [[Special:MyLanguage/Something new|Something new]]

    That will say to the system, pass the language along to the link called Something new, translate the text 'Something new' to the users language.

    If a link is in a paragraph of text then do something like this:

    This is my text and in this text is a link to a [[Special:MyLanguage/Graphics Tutorial|graphics]] page

    That would show:
    This is my text and in this text is a link to a graphics page

    And would link to the 'Graphics Tutorial' on the word 'graphics', it would also pass along the users language and also be translated if the text was available.

    This could be one of the first entries: [[ how to add entries to this wiki]] :)

    Likes: SinisterSoft

    +1 -1 (+1 / -0 )Share on Facebook
  • @oleg Ahh - sorry - I know what you mean now. Good idea.

    I added this to the end of those two links re Admob:
     <span style="color:red">(<translate>Outdated!</translate>)</span>

    Likes: oleg

    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
    +1 -1 (+1 / -0 )Share on Facebook
  • Revised it so the articles are moved to the bottom - to an 'out of date' section:

    http://wiki.giderosmobile.com/index.php/Article_Tutorials
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • guys, I checked the bottom of main gideros page. fb page banner looks baad. also fb and Twitter should be updated at least for new version announcements.

    Likes: SinisterSoft

    +1 -1 (+1 / -0 )Share on Facebook
  • I have no idea who is in charge of those. Anyone know?
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • SinisterSoftSinisterSoft Maintainer
    edited September 2018
    @keszegh A breadcrumbs system has been added by @hgy29 . It works really well.
    See http://wiki.giderosmobile.com
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • keszeghkeszegh Member
    edited September 2018
    @SinisterSoft , that's better indeed, although hard to notice.
    optimal would be if hovering on an element in the breadcrumbs system would pop-up its children (and hovering on them its subchildren etc).
  • @SinisterSoft you need to combine methods, events, and constants on one page, rather than splitting them apart

    3123123.PNG
    1102 x 660 - 88K
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • SinisterSoftSinisterSoft Maintainer
    edited September 2018
    @keszegh It's a plugin, I'm not too sure how it works. It's possible that it could be improved over time.

    @oleg There is a template system that may be possible to do this. I'm not sure.

    The system we are using is 'MediaWiki', if you see any plugins for this that will do what you want then let us know. :)
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • The other thing is that for something like Sprite, keeping it all on one page would be a huge problem. Ideally people will add more and more examples for each method, so each method's page could also eventually have a lot of information.

    Maybe for now the breadcrumb system is enough?
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • The other thing is that for something like Sprite, keeping it all on one page would be a huge problem. Ideally people will add more and more examples for each method, so each method's page could also eventually have a lot of information.

    Maybe for now the breadcrumb system is enough?

    I'm talking only about APIs that are automatically added to the wiki

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!


  • @oleg There is a template system that may be possible to do this. I'm not sure.

    The system we are using is 'MediaWiki', if you see any plugins for this that will do what you want then let us know. :)


    https://www.mediawiki.org/wiki/Extension:Cite#cite_ref-multiple_4-0
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • I've suggested it to @hgy29 :)
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • "I'm talking only about APIs that are automatically added to the wiki"

    I'm not sure what you mean.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • "I'm talking only about APIs that are automatically added to the wiki"

    I'm not sure what you mean.

    ------>

    "Don't mess with any of the API pages and hgy29 has a script that is updating that from the current help."

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • Ahh - Yes - but in the future they won't be automatic. That is just a script to move from the current system to the new system. The new system will then be the way to enter the documentation and enhance it - including the API.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • olegoleg Member
    edited September 2018
    @SinisterSoft very long pages can be divided, but most api pages are short



    example :
    ==Accelerometer==
    Description
    The Accelerometer class is used to access accelerometer data. 
    Examples
    Example
     
     ==Methods==
     
    == <ref group="Accelerometer.isAvailable" == 
    Example</ref>
    == <ref group="Accelerometer.new"  ==
    Example</ref>
    == <ref group="Accelerometer:getAcceleration" ==
    Example</ref>
    ==  <ref group="Accelerometer:start"  ==
    Example</ref>
    == <ref group="Accelerometer:stop" ==
    Example</ref>
     
     
    ==References==
     <references  group="Accelerometer.isAvailable" />
     <references group="Accelerometer.new" />
     <references group="Accelerometer:getAcceleration"/>
     <references group="Accelerometer:start"  />
     <references  group="Accelerometer:stop" />
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • Yes, it's possible we could edit them to single pages or something later. It depends on the examples and other stuff.

    Currently the transfer is automatic because there are so many API commands, it would take far too long to do it manually.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • One of the problems may be though - if we edit them into single pages then one of the ideas @hgy29 had for being able to get help by clicking on an api command wouldn't work. The command would be quite easy to find with the way it is now because the page would exist that matches the api command exactly.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • olegoleg Member
    edited September 2018

    One of the problems may be though - if we edit them into single pages then one of the ideas @hgy29 had for being able to get help by clicking on an api command wouldn't work. The command would be quite easy to find with the way it is now because the page would exist that matches the api command exactly.

    the wiki has a redirect
    https://www.mediawiki.org/wiki/Help:Redirects


    example:
    when moving to a page
    <a href="http://wiki.giderosmobile.com/index.php/Accelerometer.isAvailable" rel="nofollow">http://wiki.giderosmobile.com/index.php/Accelerometer.isAvailable</a>
    will open
    <a href="http://wiki.giderosmobile.com/index.php/Accelerometer" rel="nofollow">http://wiki.giderosmobile.com/index.php/Accelerometer</a>

    Likes: SinisterSoft

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
    +1 -1 (+1 / -0 )Share on Facebook
Sign In or Register to comment.