Hi Giderians,
We are proud to announce the official release of Gideros version 2017.8.
As always you can download it here:
http://giderosmobile.com/downloadSo what has been put in this new version, you may wonder...
New features Native port of bump.lua as a plugin
Multi screen/window support (QT only for now)
Integrated lua profiler support (see Core.profiler* functions)
StoreReview plugin for iOS now bundled with gideros (Thanks
@mertocan) Text To Speech plugin for iOS and Android (Thanks Nathan and Simon!)
Enhancements Plugins now appear in the project tree in studio and are selectable/configurable from there
Camera plugin now work on QT (player and desktop exports)
Reduce memory footprint of HTML5 export during load phase
Gaming plugin now checks and reports license validity (Thanks
@SinisterSoft) Key prompts (during APK signing) cached at studio side for session lifetime
Ads/Vungle auto integration and update for Android and iOS
Fixes WinRT Desktop handling of HiDPI screen fixed
Desktop export for MacOS now correctly signs the packages for app store submission
There are a few gems hidden in the a list, I'll post something about the new integrated profiler and how it can save your life
Enjoy!
Comments
try these features, they are pretty cool. the camera plugin can make it also simpler to test your camera-enabled mobile apps on a desktop player.
at the beginning it seemed i will need to do my project in processing, but i did not like to work with it for multiple reasons and it's so much more fun to be able to do it finally in gideros thanks to these new features.
Likes: totebo, SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
on the page http://giderosmobile.com/download
many earlier github releases are missing from the list.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Likes: totebo
(if it's an illegal copy).
To turn on the check at google's side of things:
Go to the google play console.
Click Game Services, pick your game.
Click 'Linked Apps' (on the menu on the left).
Click the name of your game in the list - or add it if it's not there.
You will see a load of app details, like 'turn based multiplayer', etc...
Find 'Anti-piracy', click it to On.
Likes: antix
https://deluxepixel.com
Likes: SinisterSoft
btw it's really nice that plugins are now in the project tree.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
I guess you could also remove Core profiling from "in development" in the reference documentation. :-)
@jdbc: native bump has the exact same API as the lua one (https://github.com/kikito/bump.lua). Just require 'cbump' instead of 'bump'
Likes: jdbc, SinisterSoft, Apollo14
Likes: totebo, jdbc, antix
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Thanks for new upgrade... Im having a posible bug, when I load my project and launch on a emulator, if my code have something wrong, it appears on output... the name of file.lua that contains the error and line and a little description of the problem... In previus versions if you click on the line gideros shows the where the error is and you fastly positioned on the bug. In new version appers a window say "acces denied "nameproject":
maybe the new organization of the project in files folder has changed the path of the files internally?
thanks in advance... and thanks a lot for new version.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Let me fix this.
Likes: theone10
Likes: theone10, pie, keszegh, SinisterSoft, mertocan
Fragmenter - animated loop machine and IKONOMIKON - the memory game
I already have the impression that it has repaid itself, even if I never earned money through it, the saved time is unvaluable.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://deluxepixel.com
Likes: saeys, antix