I am having an issue with loadfile and dofile when they are used. They work in the Player, but when I export to Windows Desktop or win32 I am getting an error relating to the file not being found.
Test = Core.class(Sprite)
function Test:init(filename)
print("Filename = ".. filename)
self.fn = loadfile(filename)()
end |
This should fail on export when you use it...
local testy = Test.new('blah.lua') |
Where blah.lua is a file that exists in the same directory as everything else and has definitely been added to the Gideros project.
e: I thought it was just in a class, but just this fails when exported too...
fn = loadfile('blah.lua')() |
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