Hi, [edit, I was totally wrong the first time ] I just noticed that TileMap example doesn't support tile flips done by Tiled map editor. Here's an updated tilemap example that supports them.
@Paulo777 You need to add bit plugin to your Android player, and I believe it should work. You have to export project to apk, and change settings: in plugins tab select bit In the lower left corner from the dropdown select playeronly (no assets) Then export. The output apk should be a gidsrosAndroidPlayer with bit features. You will do the same to add other plugins when your project needs them.
Hello! @pie ... worked like a charm!!! Really Thank you! I had some difficulties on configuring the setting of exporting to android (create assigned keystore (thing I am used to), set up android sdk and java dev. kit...) facing errors of set up this things, and after all set up, my apk has been generated, I just transfered into my device, then I run it, it opened the android gideros player, and now I can run it through gideros studio. Oh, I also included biton in plugins... I don't know if it influenced but anyway I've included...
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Comments
Right now I need this feature in tilemap.
You have saved my day
Likes: pie
[-] Liasoft
I'm using this to load my map now I'm not getting to test on android device it simply doesn't loads gets errors require bit not found...
You have to export project to apk, and change settings:
in plugins tab select bit
In the lower left corner from the dropdown select playeronly (no assets)
Then export.
The output apk should be a gidsrosAndroidPlayer with bit features.
You will do the same to add other plugins when your project needs them.
@pie ... worked like a charm!!!
Really Thank you! I had some difficulties on configuring the setting of exporting to android (create assigned keystore (thing I am used to), set up android sdk and java dev. kit...) facing errors of set up this things, and after all set up, my apk has been generated, I just transfered into my device, then I run it, it opened the android gideros player, and now I can run it through gideros studio. Oh, I also included biton in plugins... I don't know if it influenced but anyway I've included...
Thank you
http://docs.giderosmobile.com/reference/enhancement/bitwise
Likes: antix
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