Hey, all. Does anyone have a premium (paid) app made with Gideros check with the app store to confirm the user owns it? In a non-Gideros app for Android I use com.google.android.vending.licensing.LicenseChecker. You create a LicenseChecker, give it a callback class and the public key for the app from the Google developer console, and lets you know if the user actually owns the app. That's useful because you can then make your premium app recognize when it's not owned (installed from a pirated APK) and act like the free version of the app.
Does anyone do anything similar with a Gideros app? I'm experimenting with adding the license checker to the main activity exported by Gideros, but I don't want to risk introducing conflicts with the in-app billing plugin.
Paul
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This is the plugin to implement the querying and verification process.
Additional this plugin performs needed checks for downloading expansion files and handles its downloads."
http://giderosmobile.com/labs/google-licensing
Likes: antix
https://deluxepixel.com
https://deluxepixel.com
Fragmenter - animated loop machine and IKONOMIKON - the memory game
I'm still looking into why it's not in the list of export plugins, it should be there as there is a gplugin for it.
When it does appear, this is how you use it:
Likes: antix
https://deluxepixel.com
It's the "Base64-encoded RSA public key".
The same code is used for IAB, so if you use that the maybe you should set the key to a string and use that same string for both api calls.
https://deluxepixel.com
Thanks again,
Paul
Likes: antix
Of course I still have to use it to dump logcat stuff