What's the best way of creating a drop shadow for a TextField? I'm creating a new version of the TextField and set it to transparent black.
Is there a way I could do this with a shader instead? Or some other way that would be less work (for me and Gideros). Ideally it should be applicable to any Sprite.
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Fragmenter - animated loop machine and IKONOMIKON - the memory game
If you want blurry shadows, just make a second font with that blurred look and use your current method, just with the new font.
I thin it would be performing better than a shader but can't say for sure because I have not looked at shaders at all yet.
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