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C:\Projects\Android Studio\Falling Animals\app\src\main\java\com\giderosmobile\android\plugins\iab\frameworks\google\IabHelper.java Error:(32, 35) error: package com.android.vending.billing does not exist Error:(98, 5) error: cannot find symbol class IInAppBillingService Error:(221, 48) error: package IInAppBillingService does not exist Note: Some input files use or override a deprecated API. |
Comments
1) Gideros part, which consists of
Copying .java files to the right place
Copying .so files to the right place
In main activity loading .so file
In main activity providing external class
2) Library part, and you can probably find much better instructions on library provider website, in this case, if you are interested in Google IAB, then you can look for instructions on Google IAB for Android Studio
like this maybe: http://www.techotopia.com/index.php/An_Android_Studio_Google_Play_In-app_Billing_Tutorial
I am trying to add a consumable item in my game and I can purchase the item fine but how do I inform google that I have consumed the item? on this page there is the following section..
None of the examples in C:\Gideros\All Plugins\iab\examples\GiderosProject show how to accomplish this either.
Help [-O<
As an example, I set up our consumable items like this:
I execute the following:
I hope this helps.
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