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Loading multiple atlases ( spritesheets ) and showing progress on screen — Gideros Forum

Loading multiple atlases ( spritesheets ) and showing progress on screen

KaligulaKaligula Member
edited July 2016 in General questions
I want to load 6 atlases and to show user progress bar to know that assets are loading. My current approach is:
In SplashScreenScene I have callback for every frame
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
and in
onEnterFrame
function I load only one and update progress bar, so basically on six passes I will load six atlases. Is this right approach by Gideros ( because I am new ) or there is a better way to achieve this ( load assets and show progress on screen ) ?

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