Hi everyone. I have lots of different objects in my game scene and some of them explode after a collision. My question is, what is the best way to animate an explosion? I have tried tnt particle engine but all partickes start from the same spot so this is not a good option for me once my shapes are wide. Is there a way to divide a shape into smaller shapes and then make each one of them animate or the only way is to make a movieclip for each shape? Thanks in advance
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http://giderosmobile.com/examples#Graphics/ParticlesClown
https://deluxepixel.com
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