Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@ar2rsawseen I've decided to use a single black pixel and scale it up h/v to the width/height x 5 pixels and use that for a vertical and horizontal line that I can make visible or not.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Added the black lines! Split screen modes are so easy with viewports (in the upcoming version of Gideros), I got no slowdown at all (constant 60hz) - no idea why as I was expecting some!
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Once I add support for 3D scene in viewports, including full 4x4 transform matrix, then yes, we could do 3D "side-by-side" games that most of 3D TVs and projectors would handle.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
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Fragmenter - animated loop machine and IKONOMIKON - the memory game