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Many animated bitmaps on screen — Gideros Forum

Many animated bitmaps on screen

totebototebo Member
edited February 2016 in General questions
Hi guys,

I'm about to start a project which will require hundreds of animated and static bitmaps on the screen at once. Apart from using a sprite sheet and set sprites outside the visible screen area to invisible (setVisible (false)), are there any tips and tricks to keep the CPU happy? Also using local variables in all loops I suppose.

Cheers,

Niclas
My Gideros games: www.totebo.com

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