Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@ar2rsawseen, finally i tested the new version with my android tablet pen too. the problem is the same, the pressure is either 0 or 1, nothing inbetween.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Yes and no I wanted to use Path2D for generic font rendering (i.e. to make TTFont use Path2D), but it came out that there is no performance gain. Obviously freetype rasterizer is already very efficient. But you can set the shape of a Path2D from a TTFont glyph, with Path2D:setFontPath(font, character) function
You should use ArcTo, 'A' function code as per SVG spec. QuadTo won't produce a circle, CubicTo may produce something that look like a circle, but since ArcTo is designed for circle arcs, better use it!
Would a circle be drawn more efficiently with Path2D or Shape? I suppose a square would be more efficient as a Shape, but since a circle using Shape would have a lot of poly's, I wonder if Path2D would do it the same way or not.
Path2D should be more efficient for circles than Shape, but that's yet to prove... Path2D primitive is actually a quadratic curve. Cubics are subdivided in several quadratics, and circles are probably made from cubics... So all in all a lot of subdivisions too...
Some issue with pluggin frameworks included in the mac distribution (e.g GooglMobileAds): The symbolic links in the DMG are replaced with text files with the link path. As if something was zipped with a product that does not understand symbolic links.
@kussakov I have the same issue for Ads Interface Plugin(GoogleMobileAds). The app crashes because of this issue. I received this message. 'NSInvalidArgumentException', reason: '*** setObjectForKey: object cannot be nil (key: admob)'
@hgy29, to be able to quickly import svg meshes as they look in inkscape, the join, cap and miterlimit parameters of the path should be possible to set. otherwise it looks great. (other todos are texture and antialias even if there is no border set)
Comments
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Couldn't find it as an issue on Github so added this: https://github.com/gideros/gideros/issues/209
https://deluxepixel.com
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://deluxepixel.com
EDIT2: Aha! I delayed the call to AlertDialog by one frame and then it works! When I try to show the popup immediately on startup nothing happens.
Likes: SinisterSoft
http://giderosmobile.com/forum/discussion/comment/45822#Comment_45822
Strange. I never update it. May be smth was changed in Firefox with updates...
Likes: unlying
thanks
But you can set the shape of a Path2D from a TTFont glyph, with Path2D:setFontPath(font, character) function
Likes: pie
to use with Path2D:setSvgPath() or simply separate commands and coords from SVG string manually and use setPath()
Likes: vitalitymobile
M cx cy
m -r, 0
a r,r 0 1,0 (r * 2),0
a r,r 0 1,0 -(r * 2),0
An uppercase M here indicates absolute coordinates will follow, while a lowercase m indicates relative coordinates.
Likes: pie, totebo
Likes: pie, simwhi, SinisterSoft
Some issue with pluggin frameworks included in the mac distribution (e.g GooglMobileAds):
The symbolic links in the DMG are replaced with text files with the link path.
As if something was zipped with a product that does not understand symbolic links.
@kussakov I have the same issue for Ads Interface Plugin(GoogleMobileAds). The app crashes because of this issue. I received this message. 'NSInvalidArgumentException', reason: '*** setObjectForKey: object cannot be nil (key: admob)'
Do you have any recommendation to solve it?
You would need to download the GoogleMobileAds framework on your own from google and replace the existing one
otherwise it looks great.
(other todos are texture and antialias even if there is no border set)
Fragmenter - animated loop machine and IKONOMIKON - the memory game