Hi guys!
I noticed a low resolution when using some bitmaps or textures, the mistake was in GiderosCodingEasy.lua
I could solve some fixing the code. Make these changes and see the difference.
If I'm wrong please correct me.
Line 704: pack = TexturePack._new(txt, png))
Change by: pack = TexturePack._new(txt, png, true))
Line 728: local bitmap = Bitmap._new(arg[1])
Change by: local bitmap = Bitmap._new(arg[1],true)
Line 1167 : local font = Texture._new(unpack(arg))
Change by: local font = Texture._new(unpack(arg), true
Comments
I think it should be applied to TexturePack and Texture, no need for Bitmap.
and I would prefer passing argument rather than hardcoding true, but it should work for your case
I guess Bitmap is not needed too.