Hi guys,
With the current status of Gideros taken into consideration, is this now likely to happen or has it been put on hold indefinitely? With all these high resolution displays around, this is quickly becoming a critical feature for me.
Cheers,
Niclas
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Most probably it was in @atilim's private repo, I will ask him next time we catch up
Likes: SinisterSoft
@atilim is checking if code can be opensourced, because it uses Nvidia research and patented technology
https://developer.nvidia.com/gpu-accelerated-path-rendering
Basically @atilim has implementation of it:
http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/opengl/gpupathrender.pdf
but now not sure if it can be used in Open Sourced Gideros project
If anyone has any thoughts on this, we'd like to hear it.
for now @atilim is contacting the author
Likes: Mells