Hi, I am using IsometricTileMap and I noticed it doesn't support FLIP.HORIZONTAL nor FLIP.VERTICAL nor FLIP.DIAGONAL.
I made some slight modifications to isometricTilemap class and included some bitwise operations (taken from TiledAsWorldEditor since I learned yesterday of their existence :-B ) to read values exported by Tiled map editor.
It works now. <:-P
Everything needed is in attached project, if you have some advice to make it better I am listening...
Thank you, have a great day!
p
[edit] Using complex maps, for realtime ondevice testing I had to recompile GiderosAndroidPlayer, changing the loading order of bitop library in ...MyTestActivity.java. (BitOp is loaded as last lib by default).
I suppose this would be needed also when compiling the game/app itself<pre escaped='true' lang="java">
(...)
System.loadLibrary("lua");
System.loadLibrary("gideros");
System.loadLibrary("bitop");
System.loadLibrary("luasocket");
System.loadLibrary("lfs");
(...)
Comments
=D>
https://deluxepixel.com
https://github.com/gideros/Isometric-Tilemap