i again encounter some limitations, i try to save tables in my animation app and when the file would be around above 5 mb then i get a 'not enough memory' error, i use json+datasaver (both native and lua json fail at around the same size, if its exactly 5mb then it's still ok).
my questions:
1. what exactly is the limit i encounter?
2. how can i get around it so that i can load bigger files?
3. how can i handle the error without my app crashing?
thanks
ps. i will check later what exactly gives this error, generating the joint table of all data or generating the string of it, or saving, or whatever.
Comments
If so, then files larger than 5 mb, like 6 mb, etc, should be saved normally.
thanks
Fragmenter - animated loop machine and IKONOMIKON - the memory game
json.encode( dataTable )
and today the limit is at about 8-9mb, so it is not consistent.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
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