Just wanted to tease you guys, that we started internal try outs on LuaJIT integration, and it has a really great improvement on Android side.
For example, code that previously had Lua as bottleneck, now runs on full 60 FPS:
http://www.giderosmobile.com/forum/discussion/1887/improve-performnace-with-mesh#Item_8The integration will be really simple, there will now be two different libs (lua and luajit), and by using one or another you will be able to switch between them. So if you will have problems with luajit, you could easily switch back to lua lib without much hustle.
Now we are covering all other platforms and after thats finished and initial tests completed, we will update a build at Gideros Labs with Luajit
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