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My painful experience with SMS billing — Gideros Forum

My painful experience with SMS billing

phongttphongtt Guru
edited September 2013 in Relax cafe
Hi everyone,

Just want to share a little experience regarding the use of SMS billing for my game "Game For Two" on Google Play.

* The main reason

My developer account is not in the list of supported countries that can publish paid/freemium apps.
So I integrated SMS (and Paypal) payment into the game to be able to monetize.

* Result:

Basically not too bad, I got many praises from users, they really like the game.
On the other hand, I also got many 1-star ratings (and complains) due to users being afraid of sms permissions although I've tried my best to explain in the app description.

* What I've realised:

From user point of view it's understandable that they don't trust.
(And one of the big reason IMO is from the bad history of Android about malware)

SMS billing is a good solution to monetize, but maybe it's not suitable on Google Play and for developed markets.
It can be good for 3rd party stores, developing markets, OEM,...

I'm thinking about creating a bank account abroad :)

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