Hi,
has anyone here published more than 10 apps?
If yes, I would like to discuss with you of a few things (strategies, not asking any numbers).
If you are willing to share a few informations about your story,
can you please contact me here or by PM.
Thanks.
Comments
nearly 20 on the iTunes store and a couple AdHoc.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Ok I should have expressed myself more clearly
More than 10 apps published in the App Stores (iOS + Android versions count for 1) and which you own and market yourself.
----------> i am out
@hgvyas123 You could put a link in your signature so we could check your apps easily
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
That's interesting, that would lead me to ask what's holding you back?
What are you struggling with?
You have achieved more than most of the indies dev who do it on the side (released 1 app, repeated 15+ times) but kind of hijacked your own success ("I know I should market but...").
You have added "as yet" which means you plan to change it, so what previous successful experiments have you made that you want to repeat/scale, or what kind of change will lead you to that outcome?
*If* you want to share some infos, I'll contact you in the coming days.
I did not take the Marketing path for my apps as they were never released to make the millions as they were either a personal project to test some tech/code/algol or to create a portfolio. As in another conversation where the topic is about the day jobs and the full time jobs, the profile has helped, so it was more about "self-marketing" than app marketing.
The associative memories with app-marketing is fake reviews, friend ratings, groups rating each others apps (a practice started via a closed Facebook group by the BeerSDK) and the worse is that even if you publish a Free app (like the app from my book) you get several emails suggesting that you can reach a wider audience by using their marketing help. All good, but can I trust someone that has not even read what the app does/is all about?
I do not mind helping you with any info if you need some, however I will be away from my desk for the next 4-5 weeks with limited internet access and device access (I am spoilt working on the iMac27, cannot work with the MBP 15")
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
https://play.google.com/store/apps/developer?id=DeBIA