Congrats on getting your apps done, however if you actually want to get some downloads (more than 10-50) you need to seriously look at your use of English in the app description.
Your description IS THE FIRST (AND ONLY) CHANCE YOUR APP GETS TO MAKE A FIRST IMPRESSION (yes I'm shouting - in frustration), what kind of impression do you think "Packed with Shield Warrior to destroy all bad creatures with your shield, in unique way." or "Collect acorn before winter comes!" is going to make.
In a ecosystem jam packed with crap YOU have to make your app stand out or else it will just get mistaken for all the other crap out there.
I appreciate that English might not be your first language, but it IS the language of the App Store (at least the one you submitted it to) and as such you should have a duty of care to yourself (your company), your app and your own financial future to make your app the best that it can be, if your command of the English language isn't good enough to create a suitable description ask for help. This is a friendly forum and often times help will be given.
Remember - you've spent money buying kit, money buying a Gideros licence (or at least I hope you have), money on a Google developer account, you've invested your time (and money) making the app and polishing it, time, money and effort in development, art, design, uploading it and then you let the whole thing down by a lame description.
Please don't think I'm having a go. @Phongtt mentioned there were no critics so I thought I'd offer some help and advice, however strong it may seem - this IS constructive advice designed to help YOU make the YOUR apps the BEST they can be!
WhiteTree Games - Home, home on the web, where the bits and bytes they do play! #MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Glad you took the comments as constructive, I was worried you might have thought I was being too harsh
WhiteTree Games - Home, home on the web, where the bits and bytes they do play! #MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
i had completed all levels in ur game and really love the game however it will be cool if you can do something with line its very dotted and only thing which i didn't like in game
also i agree with @techdojo update ur description make it bigger and try to use keywords in it so people can search ur game its almost impossible to get even single download with current description unless you spend lot of money or you are a big publisher
@hgvyas123 - you've been busy young padawan but you still have nearly 400 posts to fill. I'm away on holiday in a couple of weeks time, so you might be able to close the gap a little!
WhiteTree Games - Home, home on the web, where the bits and bytes they do play! #MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
i had completed all levels in ur game and really love the game however it will be cool if you can do something with line its very dotted and only thing which i didn't like in game
also i agree with @techdojo update ur description make it bigger and try to use keywords in it so people can search ur game its almost impossible to get even single download with current description unless you spend lot of money or you are a big publisher
Thanks a lot!
I had it in my mind too But i didn't succeed to make it as a curved lines. Maybe you or someone can give me a hint ?
Comments
:-bd
http://artleeapps.com/
Bubble Adventure - Colors
Only kongoratz'es no critics? 8-X :P
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
Your description IS THE FIRST (AND ONLY) CHANCE YOUR APP GETS TO MAKE A FIRST IMPRESSION (yes I'm shouting - in frustration), what kind of impression do you think "Packed with Shield Warrior to destroy all bad creatures with your shield, in unique way." or "Collect acorn before winter comes!" is going to make.
In a ecosystem jam packed with crap YOU have to make your app stand out or else it will just get mistaken for all the other crap out there.
I appreciate that English might not be your first language, but it IS the language of the App Store (at least the one you submitted it to) and as such you should have a duty of care to yourself (your company), your app and your own financial future to make your app the best that it can be, if your command of the English language isn't good enough to create a suitable description ask for help. This is a friendly forum and often times help will be given.
Remember - you've spent money buying kit, money buying a Gideros licence (or at least I hope you have), money on a Google developer account, you've invested your time (and money) making the app and polishing it, time, money and effort in development, art, design, uploading it and then you let the whole thing down by a lame description.
Please don't think I'm having a go. @Phongtt mentioned there were no critics so I thought I'd offer some help and advice, however strong it may seem - this IS constructive advice designed to help YOU make the YOUR apps the BEST they can be!
Likes: gorkem, plamen
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
i had completed all levels in ur game and really love the game however it will be cool if you can do something with line its very dotted and only thing which i didn't like in game
also i agree with @techdojo update ur description make it bigger and try to use keywords in it so people can search ur game its almost impossible to get even single download with current description unless you spend lot of money or you are a big publisher
do you think so you should have to afraid now there is no one between you and me now
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
great enjoy your holiday
I had it in my mind too But i didn't succeed to make it as a curved lines. Maybe you or someone can give me a hint ?
sure here's the some what similar code for that