Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@atilim, great news. I wasn't expecting the Render to Texture! Sadly, I've just pressed "Upload" on an app that could have made use of that (rather than my homegrown wax version). Looking forward to trying it out.
I miss the older style of document. there are too many apis in the new reference_manual.html, it become harder to find the core APIS, It would be better to separate the core api,lua api and plugin api .
@moopf we can send you pre-versions for approval But yes you are right.
@alexzheng old document also had everything in one page, they just did not have all classes available. But if you want the ones separated by types (core, plugins, etc) you can use the online one: http://docs.giderosmobile.com/reference/
@ar2rsawseen ha, I'd be no good, I'm rubbish at that sort of thing. My wife's a copywriter, she's much better with words! She always moans that I use too many commas
Great news! even better when I saw the email in my inbox. Suggestions :
maybe change the name of the sender of the newsletter (currently "info")
the about window (in Gideros > Help > About Gideros Studio) can't be closed
Is there a code sample featuring Render to Texture?
I am not sure but do you plans to add more examples bundled with Gideros or provide an interface with links?
For example, I thought you could provide a "what's new" section with links to a downloadable "Render to texture" (but would be relevant for every new feature) code sample? That what new section would work as a changelog so we know exactly what to look at and how to get started quickly.
@atilim I just downloaded after you posted that the Qt issue was fixed, but I'm still getting this error when running gdrbridge commands:
* daemon not running. starting it now on port 15001*
dyld: Library not loaded: /Qt/5.1.0//5.1.0/clang_64/lib/QtXml.framework/Versions/5/QtXml
Referenced from: /Applications/Gideros Studio/Gideros Studio.app/Contents/Tools/gdrdeamon
Reason: image not found
* cannot connect to deamon *
@atilim Hmm...also when I run the player (from Studio), my game appears small in the bottom-left corner, regardless of my scaling or resolution selections. So... I think I've done something terribly wrong. hehe Any ideas?
Hi @atilim I'm having problem with gideros player... the codes (examples of gideros too) run... but gideros player show me a white screen (I can hear the music and I can touch icons than can't seen), please I hope than will be find a solution to this and I continue with my project, in your great platform. Note: My PC has windows vista. Thanks Regards
I was wondering if it's just me, but I can't use Apple+left or right arrows to skip to the beginning/end of a line in Gideros Studio, on Mac. I am mostly sure that I was able to do it before.
It seems to be the case with Gideros Studio only, all my applications accept Apple+Up/Down/Left/Right and I believe that it's OS wide.
Comments
Thanks
https://play.google.com/store/apps/developer?id=My+name+is+Originality
Clicking the Windows download started a dmg file though?
Here is the link to the exe:
http://gideros.s3-website-us-east-1.amazonaws.com/downloads/gideros_2013.06.exe
https://deluxepixel.com
http://www.nightspade.com
Likes: SinisterSoft
https://deluxepixel.com
Likes: alexzheng
best regards
https://sites.google.com/site/xraystudiogame
I think you guys need to get a native English proof reader though, the newsletter is all over the place.
there are too many apis in the new reference_manual.html, it become harder to find the core APIS,
It would be better to separate the core api,lua api and plugin api .
https://sites.google.com/site/xraystudiogame
But yes you are right.
@alexzheng old document also had everything in one page, they just did not have all classes available.
But if you want the ones separated by types (core, plugins, etc) you can use the online one:
http://docs.giderosmobile.com/reference/
Likes: MilkyJoe
Suggestions :
- maybe change the name of the sender of the newsletter (currently "info")
- the about window (in Gideros > Help > About Gideros Studio) can't be closed
- Is there a code sample featuring Render to Texture?
I am not sure but do you plans to add more examples bundled with Gideros or provide an interface with links?For example, I thought you could provide a "what's new" section with links to a downloadable "Render to texture" (but would be relevant for every new feature) code sample? That what new section would work as a changelog so we know exactly what to look at and how to get started quickly.
Note: My PC has windows vista.
Thanks
Regards
[-] Liasoft
Open terminal and go to the directory "/Applications/Gideros Studio/Gideros Studio.app/Contents/Tools" and execute
I am mostly sure that I was able to do it before.
It seems to be the case with Gideros Studio only, all my applications accept Apple+Up/Down/Left/Right and I believe that it's OS wide.
Can anyone confirm?