Im confused too now - I have heyzap-sdk-6.3.7.zip, but i got it the same way as i copied that link above - they've changed it since I grabbed it, its now 6.4.0
I do have a leader board which works OK.
Maybe i should just use google play for leader board, works on iOS and Android and the ads plugin with ad mob.
I had a play with google play services plugin - that was easy to get working.
Then I tried the Ads plugin - to use Admob, but because I already had the googleplayservice library in my project I got compile errors in AdsAdMob.java. That because adsmob is part of googleplayservices now so having the admob.jar and googleplay was confusing it I guess. I ended up changing AdsAdmob.java to use the google play admob , knocking out the admob.jar.
@ar2rsawseen, Im confused with all the various plugins, there are the adsinterface, googleplay services, game kit, heyzap, admob, etc. if I wanted to have a all round setup for android and ios (apart from the obvious eclipse and xcode) unique code, that would handle - highscores / leader board - ads , banner and interstitial - facebook posting
But, you get a better chance of being promoted by Apple if you support gamecenter and you get a better chance of being promoted by Google if you support play services - by better I mean that if you don't support them then you get no chance of being promoted.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@ArtLeeApps it is basically the matter of the choice you should not select frameworks that you could only integrate once and have it all, but better what could suit your potential audience or what provides better earnings in this or that case.
I understand people have preferenences. at this stage im still a newbie, and would be looking for a simple solution.
I see your adsinterface (and now i have access to it) that would be the easy option for ads. and HeyZap seems to be the way to go for sharing scores across platforms. saying that the users from ios/Android would still need to create a HeyZap account. similar to getting a IOS user to create a Googleplay account etc.
ive seen HeyZap popup on other games ive played too.
I am trying to use heyzap on iOS for showing videos, with no luck. No event is ever fired (either failed or not) and no ad is shown. Not for "v4vc", nor for "video" or even "interstitial". I am using the latest HeyZap SDK. And I am using heyzap:setKey(appID) with my HeyZap "Publisher ID" as appID. I hope it is correct.
Moreover, I noticed that in AdsHeyzap.m at lines 53, 72 and 90 the "hide" method is used, but in the latest HeyZap SDK, the class HZInterstitialAd does not have anymore a method "hide", so these lines need to be corrected.
So, any idea why there is no video shown and no event fired for HeyZap? Anyone else experienced this problem?
@grotly: The SDK in this plugin is a very old version of the Heyzap SDK. Many of the features are no longer supported.
@ar2rsawseen: We've made many exciting updates to the Heyzap solution over the past year, we are now offering a one-stop-shop ad network mediation product that will cater to all the ad solution needs of your users. Please contact me directly at support@heyzap.com if you wish to update this plug-in to include our latest features.
Comments
With ads only SDK in Ads Interface all seems to be working great
But with my old Full Heyzap SDK same thing happens. And can't find new version on their website, can you point me to a correct link?
ok after about 5 minutes, ad finally appeared.
But no events were called.
On ads interface it was much faster, but maybe ad was precached previously
http://d2jks9au6e6w94.cloudfront.net/sdk/heyzap-ads-sdk-6.4.0.zip
Now I'm confused
so you are not using any Leaderboards or achievements?
How come it does not give you any errors if you don't include the full SDK?
Then you could have used the AdsInterface
I do have a leader board which works OK.
Maybe i should just use google play for leader board, works on iOS and Android and the ads plugin with ad mob.
http://d2jks9au6e6w94.cloudfront.net/sdk/heyzap-ads-sdk-6.4.0.zip point to ads only SDK
While
http://d2jks9au6e6w94.cloudfront.net/sdk/heyzap-sdk-6.4.0.zip points to full SDK, let me check with it now
Just replace GHeyzap.java file.
Will update in the Labs soon
Bit off subject, but
I had a play with google play services plugin - that was easy to get working.
Then I tried the Ads plugin - to use Admob, but because I already had the googleplayservice library in my project I got compile errors in AdsAdMob.java. That because adsmob is part of googleplayservices now so having the admob.jar and googleplay was confusing it I guess. I ended up changing AdsAdmob.java to use the google play admob , knocking out the admob.jar.
Its a bit if hack but it works.
Im confused with all the various plugins, there are the adsinterface, googleplay services, game kit, heyzap, admob, etc.
if I wanted to have a all round setup for android and ios (apart from the obvious eclipse and xcode) unique code, that would handle
- highscores / leader board
- ads , banner and interstitial
- facebook posting
it looks like heyzap is the way to go ?
Would that be right.
http://artleeapps.com/
Bubble Adventure - Colors
https://deluxepixel.com
you should not select frameworks that you could only integrate once and have it all, but better what could suit your potential audience or what provides better earnings in this or that case.
I understand people have preferenences. at this stage im still a newbie, and would be looking for a simple solution.
I see your adsinterface (and now i have access to it) that would be the easy option for ads.
and HeyZap seems to be the way to go for sharing scores across platforms. saying that the users from ios/Android would still need to create a HeyZap account. similar to getting a IOS user to create a Googleplay account etc.
ive seen HeyZap popup on other games ive played too.
ill have to start small and play with stuff
Thanks again.
http://artleeapps.com/
Bubble Adventure - Colors
Moreover, I noticed that in AdsHeyzap.m at lines 53, 72 and 90 the "hide" method is used, but in the latest HeyZap SDK, the class HZInterstitialAd does not have anymore a method "hide", so these lines need to be corrected.
So, any idea why there is no video shown and no event fired for HeyZap? Anyone else experienced this problem?
@ar2rsawseen: We've made many exciting updates to the Heyzap solution over the past year, we are now offering a one-stop-shop ad network mediation product that will cater to all the ad solution needs of your users. Please contact me directly at support@heyzap.com if you wish to update this plug-in to include our latest features.