@ClaudioBA, one of the good things if you have the Gideros Player on your device is that you do not have to really build for your device to test anymore. The tests are more or less the same as it would perform if it was compiled into an app.
The Gideros Player provides you access to all the underlying hardware (if you can access it) including the accelerometer, GPS, Camera, etc. (On the iOS you can use the Wax Plugin to access the camera and other hardware)
In fact in my book Learn Lua for iOS Game Development, I have in the sample game used the accelerometer for movement and it was so much easier just running it on the Gideros Player for testing.
If you read my blogs, http://howto.oz-apps.com the few demos of using iOS 6.0 are using WaxPlugin and run on the Gideros Player (either on the simulator or the device)
Comments
The Gideros Player provides you access to all the underlying hardware (if you can access it) including the accelerometer, GPS, Camera, etc. (On the iOS you can use the Wax Plugin to access the camera and other hardware)
In fact in my book Learn Lua for iOS Game Development, I have in the sample game used the accelerometer for movement and it was so much easier just running it on the Gideros Player for testing.
If you read my blogs, http://howto.oz-apps.com the few demos of using iOS 6.0 are using WaxPlugin and run on the Gideros Player (either on the simulator or the device)
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps