Hi all,
So i can listen collisions from my physics "world" but i think when i have -lets say 200- bodies on screen and i don't wanna listen 150 of them. can i just add the "bodies"it self not the "world" as an event dispatcher. sadly "event.dispatcher" section on reference manual was too complicated for me
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i've already tried to add it directly on the "body" object and no luck :]
Comments
So in the end it would be the same code and structure.