Hi,
I have two spritesheets with two resolutions  created with Gideros Texturepacker. File names are same in txt files.  I am testing on gideros player on my mac,everything is fine with all resolutions.  But when I tested on phone with gideros player  or deployed version,  all images seems white. No error, no crash, just white screen on all scenes.
textures = TexturePack.new('images/spritesheet.txt','images/spritesheet.png');
I attached the screenshot from my phone. Background is not in spritesheet.                
                
             
        
Comments
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
spritesheet@2x.png = 4096x2048
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive