I'm trying to get my object move by pressing the left / right. On the tablet, it moves as conceived (by holding down the movement is), but on the smartphone and computer onMouseMove phase does not occur and the object moves only by successive pressing this button. In what could be the problem?
Comments
Letterbox scaling mode
http://www.giderosmobile.com/forum/discussion/2093/platformer-run-jump-example-game#Item_8
But to get to the bottom of the problem: MouseMove event is not fired when holding down the button. It's only fired when you move mouse/finger.
So if you want to create continuous movement, you would need to listen to down and up event. On down event you could, for example start a timer and move ship on every timer tick and on up event cancel the timer to stop ship movement.