Hi community,
I just spent three hours fighting with a bug in my app and I'm taking a break (just after experiencing an earthquake while coming back home, in the train.)
I was wondering :
- if you had all the resources at your disposal (time, money, coffee) and if making a profit from those games were not a necessity
- if you could create whatever you want without, again, having to worry about getting any revenue from that activity
What kind of game would you be working on?What would be your dream app/ game?
Comments
I wouldn't be making an app then, I would be making an ecosystem, a platform like iOS or Android and of course with a very talented team of people.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
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yep, the "no limit" is to get rid of real resource limitations but also false assumptions about what can and what can not be achieved.
An ecosystem, interesting. From scratch? I thought it was also an option to improve and iterate from the good parts that others have already created/developed and shared.
Or maybe your goal with it would be the level of quality control and total ownership?
For me too : working with a very talented team of people would be part of my priorities.
Couple of ideas would be the real time battery efficient position tracking, AR games as platformers that use real world terrains (as houses in the city), or for example drawing 3D models in the air, etc.
Lot's of ideas that I would like to experiment on if I'd have resources.
While in my role as an academic, I have seen that the boundaries for many a research or ideas with students remain limited due to many of these factors, there are just one or two bright sparks that can think outside of what's there. If we can increase the limits of the box, remove the impediments, it can help grow it better. There can be a lot of real-time stuff that we can only imagine in movies or fiction.
As for your question on ownership and closed-source, if finance was hardly an issue, then this would not be my bread and butter, coz I'd have that anyways So there would hardly be an issue of ownership or control.
Though it seems like re-modelling a house, it has to be torn down to the ground because it is the foundation needs the changes, not just the house plan.
If it comes down to choosing just an app that I would like to work on. Let me pull out my time machine and let you know in a bit
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Failing that I love the idea of coding games, something were you have to help "create" the "AI" for the main character by writing (or dragging and dropping) code blocks, or maybe creating an app that would allow people (especially beginners) to create art from code (bit like Scratch).
Like I said - so many ideas, so little time
Likes: KeepTrying
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
I am a big fan of adventure games like @techdojo. I would like to create
* characters to identify with
* A strong story background.
* Puzzle solving and deduction.
* Also, turn based combat and detailed char/skill set
I think I am describing something between final fantasy X and Full throttle games. I wish there were more games like that.
Cheers
Likes: phongtt, KeepTrying
@ar2rsawseen
I had started to brainstorm ideas to use AR for art installations.
I made a few things, but sadly I never got the time to invest in more ambitious projects.
Also, it seems that all solution providers required the client to install a different "viewer" (which made the market fragmented and got people confused).
Maybe things have changed since then. Do you still need to install a proprietary app to enjoy AR? Are some Android models equipped with an unified AR viewer?
(I use the word viewer because I don't know the real one).
@OZapps I got your point, and I agree on many things. Well what I meant total ownership and control over the level of quality it was more about the fact that in a closed system, if you can get talented people with you and also "sometimes" open the door to get the best ideas from outside, you get something that can be profitable outside of the financial aspect.
You control the ship and if you have a vision + resources, you get all the chances to make it a reality. Sometimes unlimited resources can't help if you share ownership with somebody and the person is more interested in his parts than in the money or anything else you can offer to buy it.
That is what I had in mind.
@techdojo
I have never played the series, but isn't Fable growing in that direction?
@deniz
What you describe needs resources but the scale is not something out of reach, it seems.
What might make it unreachable and make your budget explode could be the level of graphics that you expect, but we have seen games of that level done with restricted budget.
My point is : you might need more money to make it happen, but you don't need my unlimited resources offer to achieve it in the future
Hope you'll be able to make it a reality.
Also like @deniz idea, would also want to try to develop some huge adventure RPG with crazy storyline and make it an icon of new mobile RPG epoch, something like Final Fantasy was.
@Mells is secretly a millionaire and looks for options to invest money into any of us
Likes: KeepTrying
I was just saying, if I decide to make a game one day, and I have huge resources, I would want to create something like ffx.
I am very happy to make Gideros and help others create games. (and really wish some of them to be adventure games... )
for inspiration :
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
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Likes: deniz
Likes: deniz, KeepTrying, atilim, ar2rsawseen
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
that would be awesome as currently mobile export of ags games is quite limited. also some expansion to add bigger/variable resolutions would be necessary for mobile development. it is way beyond my knowledge to make such a port but definitely would like it if somebody could do one.
what do you think?
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Fragmenter - animated loop machine and IKONOMIKON - the memory game