Hi guys, we want to implement ability to take a screenshot (or bitmap representation) of our game when the game is being played, just like Jetpack Joyride on the result screen. Even better would be to take a screenshot from certain sprite hierarchy
Is this possible in Gideros, or we must any plug-in workaround to achieve it?
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But for now, plugin is your only option, although as I understood creating this kind of plugin, could be pretty difficult, since you do not have access to Gideros Sprite hierarchy.
I dont see any kind of render to texture feature in the roadmap though http://bugs.giderosmobile.com/projects/gideros-studio-sdk/roadmap
http://www.nightspade.com
@Nascode as far as I understand @ar2rsawseen is right on the money with this. Currently the feature is not in Gideros but planned as far as know. Plugin wise, I suppose you could make a simple function that just grabs the Gideos view surface and saves it out as a bitmap, but you would get the whole screen etc since Gideros isn't directly accessible in Java as far as I have been playing with it.
http://bowerhaus.eu/blog/files/gideros_snapshot.html
Best regards
http://www.nightspade.com
i think render to texture will be very very very useful for my tntanimator studio
so i can use cocos2d texture format (sprites sized and rotated) in texture atlas to reduce memory usage...
pleeease @atilim... !
www.tntengine.com
The same would also work with fonts, tilemaps and other uses I haven't thought of yet
@atilim: squeak, squeak
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
www.tntengine.com
Likes: Teranth, jack0088
It may be even more playable this way then when everybody can paint wherever wants (that would end in a broken tablet i think, except if it is online and everybody has his own device to paint on). Let us know if you make the game anytime.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive