meshes can have multiple textures (to use them in custom shaders): Mesh:setTexture(texture,slot)
on the other hand in the wiki this is not the case for Bitmaps: Bitmap:setTexture(texture)
maybe the wiki is wrong? if not, can this feature be added to bitmaps too?
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Likes: MoKaLux, vitalitymobile
Likes: vitalitymobile
Fragmenter - animated loop machine and IKONOMIKON - the memory game