I was trying deploying my app game on Android and iOS. With the Ads and Gaming Gideros plugins the exports works fine on both systems.
After upgrading my MacOS Catalina to the last revision 10.15.7 and reinstall the last Gideros Studio version 2020.12, the iOS export gave me the following errors building on Xcode (vs. 11.4.1):
- At first load of project on Xcode, I got a popup with "The folder images.xcassets doesn't exist."
- On the file Plugins > Gaming > Ads > AdsAdmob.h the line @import
GoogleMobileAds has a label with the error: Module 'GoogleMobileAds' not found
I usually export the iOS project without any addition on Xcode, all files seems to be right on the project.