I have built my own Gideros custom player for my game by exporting an empty Gideros project and adding all the needed external frameworks to it. It works great and my game is loading in it. However one thing is missing, Lua debugging. I can debug any of the Gideros examples using the built in Gideros Player but I cannot with my exported project. Not sure what I'm missing, how to enable this or if it's possible at all. Thanks in advance.