I submitted updates to four iOS games to Apple. None use advertising networks or contain the ads plugin, or do any user tracking. One game update was accepted, but the other three were rejected for not prompting the user to grant permission to track them:
We're looking forward to completing our review, but we need more information to continue. Your app uses the AppTrackingTransparency framework, but we are unable to locate the App Tracking Transparency permission request when reviewed on iOS 16.1.
One one of the games that was rejected I left the "Explain why you want to track the user" entry in the Require plugin blank, and in another I explained that the game is built on a platform that supports ad networks that do user tracking, but that this app doesn't use them or do any user tracking.
I built these updates with Gideros 2021.8. I've just updated to 2022.9, thinking there might be some new options in the Require plugin relating to AppTrackingTransparency, but I don't see anything that seems relevant. I thought I might just resubmit with a build from the current version. I've responded to the rejections saying the games in question don't do any user tracking, but I'm assuming there's something they're detecting in the app package that indicates that they do. I'm waiting to hear back.
Has anyone else had this issue? Any ideas?