Do anyone trying entt (Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more)
I just see it from Github and it is used in many gaming productions:
https://github.com/skypjack/entt/wiki/EnTT-in-ActionThere is binding with LUA here
https://github.com/skaarj1989/entt-meets-sol2Maybe someone can make it works with Gideros!
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Likes: vitalitymobile
Likes: vitalitymobile
-https://github.com/bakpakin/tiny-ecs (lua) the one I am trying to wrap my head around
-https://github.com/tesselode/nata (lua)
-https://github.com/SanderMertens/flecs (c)
and why not this one too? https://github.com/cloudwu/luaecs
Likes: vitalitymobile
Likes: MoKaLux, vitalitymobile
https://github.com/mokalux/PLATFORMER_CBUMP_TECS_20220925 Once you begin to understand ECS it becomes like natural?
Hope this will help someone