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ENTT ( entity component system) and Gideros — Gideros Forum

ENTT ( entity component system) and Gideros

Do anyone trying entt (Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more)
I just see it from Github and it is used in many gaming productions:

https://github.com/skypjack/entt/wiki/EnTT-in-Action

There is binding with LUA here

https://github.com/skaarj1989/entt-meets-sol2

Maybe someone can make it works with Gideros!
Coming soon

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