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Issues with iOS Metal — Gideros Forum

Issues with iOS Metal


Gideros can target iOS Metal engine instead of OpenGL since 2019.2, and enabling it was made easier in 2019.4, but it is still beta because largely untested. I am opening this thread to collect bug reports regarding Metal support, so that we can make it solid before it becomes a requirement.

Everyone who target iOS should have a go at Metal for testing. Please report here what happens!
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