So I've started to use Gideros Studio and so far I love it. But I'd like to see some changes.
1. When adding a file to the project, the file should be copied over to the folder instead of just being referenced.
2. An option to manually tell the app when to draw certain sprites to the screen. I need this because I am making something that is going to have huge maps, but if everything is drawn to the screen the app will probably lagg.
3. Put together the sprites api and physics api for much easier physics.
4. Add somethings from other languages like: "!", "!=". This will allow much faster development because you'd already be familiar with it.
5. Maybe some game examples to get more people to use Gideros.
Comments
http://kapadokya.se/upload/engine1.png
1. We can add an check box and ask user to copy or not. I've added this item to the requests list.
2. You can use removeSprite or setVisible(false). (but also I may not understand your question correctly)
3. We'll absolutely do this.
4. We prefer not to change the Lua's syntax. Many people are familiar with it and if we change, it creates confusion.
5. You're right. We've started working on complete game examples.
Please keep informing us about the progress of your game
Thank you,
\:D/