I am getting slight, fairly regular intermittent jittering with Box2D. I have tried measuring the time between onEnterFrame events and setting the world step time to this instead of a fixed 1/60, but it doesn't help. It's slight, but annoying. Maybe I need a time between actual renders?
Time between events never exceeds 1/60th second, when running the GC too - so it's not garbage related, I think.
Is there a standard solution?
Comments
Probably have something to do with V-sync setting and other OpenGL related stuff (in source code of course).
https://deluxepixel.com